An Old Midlish Rhyme
The wind from the North sings of heroes of Olde
The wind from the East makes our blood run Cold
The wind from the South smells of Spices and Gold
But the wind from the West tells of warriors Bold.

Tuesday, May 21, 2024

Go Home Iron Men, Go Home or Die!

With the dawn, the Earl's army arrayed themselves for battle, and advanced.

The spears formed into two blocks while archers advanced on either flack to flush out any ambushes and the cavalry followed behind until their time arrived.

As expected, there were light troops lurking in woods and marshes or on the rocky hills but these did not stop the spears in the center from scaling the ridge and throwing themselves against the defending spearmen. The ensuing melee was fierce and prolonged.


On the flanks, the fighting was fierce for a short while but both sides were both more focused on protecting the flanks of their own center than on trying to expose the enemy's flanks.

The Midlish pikemen struggled to climb the hill and push back the defenders and as the day grew shorter, the Midlish line started to shrink despite the commitment of a reserve body of spearmen. The only hope was that the battered defenders had been weakened enough for the knights to break them.

Charge followed charge and the casualties were heavy on both sides but as the defenders right flank appeared to be open, stout body of armoured soldiers shaking their axes and two handled swords in defiance moved up from their hidden reserve position to fill the gap, while the defenders skirmishers finally drove off the last of the Midlish mounted crossbowmen on their right flank and started working around the open Midlish right flank. 


As the sun began to sink, there was time for one last desperate cavalry charge but it also was repelled and the battered Midlish spearmen began to fallback without orders. Fortunately for them, the enemy was too badly cut up and weary to pursue and were glad to rest on their spears and jeer their retreating enemy.


Note: The figures are 25mm from Garrison, Revenge (via Old Glory), a few Minifigs and various individuals from all sorts of places. Some of these were painted and started fighting for me in the 70's, others were painted here and then over the years with a few more still in waiting. Many of the figures have been converted or modified in some fashion

Rules: Gathering of Hosts (2024 version). 

Monday, May 20, 2024

Now the Hurley Burly's Done

 Now the Battle's Lost and Won.....


Report tomorrow!

Saturday, May 18, 2024

Enemy In Sight Milord!

The Duke's outriders had reported frequent sightings of enemy scouts along their line of march but there had been no sight of any force of note, until that Saturday evening.
As usual, the "Farmers", men from the fertile valleys on the southern coast of the western peninsula, formed their shieldwall in the open with difficult terrain to guard their flanks. (eg see  Battle of Argentium Bridge ) This time, on a ridge for good measure.


The Duke surveyed the terrain and his old enemy, then issued his orders: "The day is getting late, we'll camp here and attack in the morning. Send out scouts and a screen of cavalry and archers to make our camp safe. Scrounge whatever food you can find, and in the morning we will burn these farms. I will set up my headquarters here."


To be continued......

Thursday, May 16, 2024

The Armies Gather.

After the Free Peoples of the West had recovered their Sacred  Dalag Naomh (see 4 post series inc prelude and a fierce battle)  several years went by while the Midlands were preoccupied by the latest war with the Federation. (See 8 posts in 2020 starting: here)

After a period of calm, the King at last saw fit to punish the forest folk for their raid to recover their deity.

Once again the Earl of Cowcross leads an army into the hills and forests of  Old Valdur. Already the foresters have been sent forward to ensure that the enemy does not spot then until it's too late.

The eagle has spotted the Midland intruders and brought the news to the Watcher who immediately sends forth her messengers to alert the Westfolk..

War has come again to the hills and forests.


Tuesday, February 6, 2024

They Shall Not Pass!

OOPS!  I just discovered that I did not finish this battle report from last June! Well, hopefully late is better than never. Good thing I have some pictures at least.

This game was a revenge attack from the Great Raid launched in the previous year against the Midlish Kingdom's Eastern Frontier. (See Fight at the Ford and the stop motion video report on the following clash).

This game followed a year later when the Midlands launched a revenge raid against the Valdurian province of the Northern Federation. In expectations of a counter raid, border guards were posted along the frontier to watch and raise the alarm if, or when, it came, and to hold until relieved. 

ALARM! SOUND THE HORNS! TO ARMS!

LIGHT THE BEACONS!

 The Northern Federation Horse Guards and some of the local Valdurian tribesmen were first to arrive.

The Valdurian light troops relied on ambush and missile fire to slow down the invaders until help  arrived.


After a fierce and bloody fight, the Black Knight, Captain of the Pass and Commander of the expedition, fell prisoner to the Captain of the Federation Horse Guards and the battle was over.


Legend has it that the ghosts of the fallen rise and fight amongst the woods and fields each year on the night of the anniversary of the battle.