An Old Midlish Rhyme
The wind from the North sings of heroes of Olde
The wind from the East makes our blood run Cold
The wind from the South smells of Spices and Gold
But the wind from the West tells of warriors Bold.
Showing posts with label syr daria. Show all posts
Showing posts with label syr daria. Show all posts

Sunday, November 3, 2013

The Turanian at the Gate

Since General Saromander's failure at the Battle of the Tower last winter, all had  been quiet, nothing but rumours and old faery tales to suggest that King Antiros had gained anything from his victory in that minor skirmish. Still, King Rossius the Unknown decided that it would be best to use the lull to his advantage, to strengthen the Kingdom of Turan, just in case. Restoring the City of Marakanda to its rightful place as business hub of Turan seemed like a good start.

One would think that a city of merchants wouldn't  be hard to entice with trade opportunities but perhaps his offer had been too generous  and they sensed a weakness to be exploited, or perhaps that vixen Sharazhad had hidden the offer. He had to admit to a certain fascination with the girl ever since their surprise New Year's encounter. Still, it had been a very generous offer to her as "Queen" of the break away city, third wife to the King of Turan for her, free trade for the city, the leaderless peasants to be granted overlords chosen from amongst the younger sons of the great Turanian houses, employment in the Turanian Border Patrols for the warriors. A very generous offer, he had even offered to take on three additional maidens of Sharazhad's choice into his harem despite the discord that might sow at home. And what was her response? The head of his envoy on a silver platter with certain body parts in place of a tongue!  Obviously the girl was looking for a more strenuous wooing. It was time for the Host to Gather again!


In an effort to delay the Turanian advance while the main army mustered, Queen Sharazhad led a small force of archers with some catapults from the city defence to a pass near the border. Once the local levies were mustered she found herself with 1 unit of light cavalry horse archers,  3 units of infantry archers, 2 units of skirmishing archers and the unit of artillery.

The Turanian army, as usual, depended on chance for their order of battle. From the south came a column containing 1 unit of light cavalry, 3 units of skirmishers, and 2 units of spearmen.  From the east came a column composed of 1 unit of light cavalry horse archers, 1 unit of infantry skirmishers, 1 unit of heavy horse archers, 1 of clibinari (armoured lance & bow), 1 of cataphracts and 1 elephant squadron.

With little room to maneuver, King Rossius pushed his light cavalry and skirmishers forward to cover the deployment of the heavy cavalry and elephants. The first unit of horse archers died quickly but while the left wing was unable to evict the enemy skirmishers from their hill, the day was well advanced before the final light cavalry unit broke.

As the losses mounted in the center and no threat to the Maracandan left flank appeared, the Queen began to shuffle troops towards the center but it was a slow business made worse by an apparent lack of messengers to carry orders (lots of 1's.)  A charge uphill by the Clibinari, Rossius at their head, was briefly held by the Marakandan horse archers. Seizing the moment, the Queen led a unit of archers into the flank of the Clibinari. It was a brave but unwise move. The Clibinari ignored the distraction, routed the horse archers and pursued beyond reach of the foot archers. Behind them, the Clibinari and Cataphracts charged in support. After a tough fight with the other 2 archer units, both cavalry units were repulsed.  

 Wheeling around, the Clibinari charged into the Queen and her archers just as the elephants lumbered up the hill from behind. The cataphracts sought to clinch the victory by charging back into the foot archers but had underestimated the effect of flanking fire from Marakandan skirmishers. (6 dice from the 2 units, 5 hits reduced to 3 by armour.) The Marakandan's were jubilant but, caught between lancers and elephants, the archers surrounding the Queen broke for the woods. The young Queen tried to rally them but she was pierced by an arrow. Luckily the woods were not far and her men gathered her up and carried her to safety. The Turanians had been bloodied but the pass was open and the sun still high in the sky. Luckily for Marakanda, King Rossius is not know for his speed or his single minded, aggressive prosecution of campaigns. 

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After the last game, I decided to go back to turn sequence and order dice as used for the games last winter. It was the right choice, the whole thing felt just right and gave an interesting game lasting a bit over an hour.

Now to muster the Marakandan heavy cavalry into their proper squadrons and to raise the city militia, and maybe some more Turanians.



Saturday, November 2, 2013

Terror of the Turanians! Coming soon


The Turanian hosts of King Rossius the Unknown approach a pass held by Queen Sharazhad of Marakanda with a small force. A short battle report and update on Gathering of Hosts rules to follow in a day or so.

Friday, October 11, 2013

The Host Stirs

It hasn't quite woken yet but there is stirring in the camps and scouts have been dispatched.

While the councils of war are still in progress, there have been some decisions taken.
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Campaigns. I have not yet dismissed the idea of 'proper'  Romans in lorica segmenta and bracae but there will be no new armies until I get caught up. That means:

1) Anglo-Scots. The goal is 2 small matched armies. In practice most games will be small brushes but I will set it up to do Bannockburn. technically that should mean 2 rule sets if not two armies but I'll ignore that. Figures are on hand, ready for the winter painting season.

Archived shot of the Scots, patiently waiting for the Sassanach to arrive.

2) Five Kingdoms. This is the one that started as sort of Greco-Bactrian and proto-Sassinids  and is now on track to be fictional bordering on fantasy. I do know one army will be at least vaguely Persian and another have heavy Skythian influence and since I want an army of barbarian infantry, one of them though possibly not one that looks all that appropriate for the time and place.

Archive shot of Rossius the Forgotten,
once again collecting a new army to lead into battle.
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Basing. Its a bit of a confused mishmash at moment with singles, 40mm, 60mm and 80mm bases. The move to 80mm bases has been squashed and will eventually be reversed. As long as Ron and I are using hexes, anything that fits in a hex is compatible but if I do hexes, mine will be 3" not 4" so I am going to standardize on a 60mm frontage again.  I might, however, do a number of troops on 1/2 bases or not.
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Rules. Ah, hmm. I may end up with 2 sets, one with a roster and morale tests, another with unit removal. I've gone both ways in the past and both methods have merit. The current set seem to have been abandoned 1/2 way through an edit and contains some serious contradiction so priority one is to bring them to order, grid-free. A Gridded variant may follow or a completely different hex/square version. I certainly intend to see the armies marching across the card table and the main table this winter. Anyway work will start this weekend on cleaning them up.

Friday, January 18, 2013

Chronicle: The Battle for the Tower

CHRONICLES of the FIVE KINGDOMS

Late in the day, the battle hangs in the balance.

It came like a whisper on the wind and suddenly everyone in the market knew that there was a treasure in the old Tower on the Mound in the middle of the steppe. Not just any treasure mind but though none could say exactly what it was,  it was something no one who wished to be Master of the Five Kingdoms could do without. So it came to be that the men of Alexandria the Forgotten and the soldiers of Turan each found themselves trudging across the dusty Steppes, warily watching a growing dust cloud on the horizon. .

King Antiros of Alexandria the Forgotten has come in person at the head of a select force.

General Saromander inspects the Turanian Royal Guard.

It was late in the day when the armies arrived at the tower. There was no question of a truce. 

King Antiros deployed first, the lumbering phalanx deployed deep on the right with peltasts to guard their flanks. Those on the right spread  out as a skirmish line while opposite the tower they loosened their swords and prepared to storm the tower. To the left of the tower rode Cataphracts and Lancers with horse archers on the far flank. The King kept one squadron of lancers as a reserve.

General Saromander deployed his infantry in the center supported by a troop of elephants. The nimble slingers were sent ahead to take possession of the ruins on the hill. Horse Archers, heavy and Light guarded the left, the Royal Guard and more cavalry guarded the right.  


The infantry lines clash.

The first clash came in the center as the peltasts stormed the Tower and strove to drive the lightly armed slingers from their positions in the ruins. It was a David and Goliath struggle  (ed: that is a slight exaggeration to say the least) but it raged through half the day. Outside the walls the phalanz swept forward sweeping away the Hillmen skirmishing in front of the Turanian line. Then suddenly there was a loud trumpeting and forward came the Turanian elephant corps. Bracing themselves, the pikemen awaited the shock. 

Across the field, the King sent his cavalry forward. The Royal Guard, in a deep column, unleashed a volley of arrows then taking up their lances rode forward while the lighter Turanian cavalry sought to keep the enemy horse archers at bay. The shock of the charge was tremendous but neither side gave way. As the horsemen circled and hacked at each other, the King's lancers proved no match for the heavily armoured Turanian Guards and soon the remnants were fleeing back across the plain. . 


All along the line, the fighting spread, inthe ruins and across the field with first one side then the other gaining an advantage. The peltasts were unable to roust the slingers from the ruins and were slowly cut down but in the center, a lucky pike thrust struck a young elephant in the eye. Rearing back in pain, blinded with blood, it panicked and the confusion spread, suddenly the whole herd thundered off across the plain.

Undismayed, the Turanian infantry pushed forward into gaps in the phalanx and the Turanian moved forward to ride around the flank. Despite the loss of the elephants the battle was swinging towards the Turanians.

This was not the King's first battle though and he was not ready to give up the prize so close at hand. He pulled back his infantry and cataphracts, reformed the phalanx,  brought up his reserve of lancers and prepared for one last throw of the dice.

The King leads the final attack.

With Antiros at their head, the Alexandrian cavalry slammed into the Turanians sweeping away the first squadron of the Kings Guard and pursuing into the second while an arrow storm drove the lighter Turanian cavalry back in disorder. A company of spearmen on the hill, however, held despite terrible losses. 

With Sarumander at their head, the heavily armoured Turanian Royal Guard seemed more than a  match for their lightly armoured foe in melee while the Turanian infantry began to slip into the ranks of the Cataphracts, hamstringing horses and toppling the heavy riders, knocking them all to sixes. The Cataphracts, seemingly helpless, turned and fled or were cut down. The battle seemed lost but out of nowhere, the King's horse archers, tribal auxiliaries but veteran fighters, smashed into the flank of the Royal Guard which collapsed leaving Sarumander a prisoner. The Turanian army seemed paralyzed, unable to respond as the King led his cavalry forward into the Turanian infantry and suddenly the whole Turanian army was fleeing. 

As the sun set, Antiros and a few picked companions dismounted and entered the tower. An hour later the grim faced party re-emerged. What they found there was a secret they did not share.

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This battle was fought using the ancients module of the Square Brigadier which is essentially a small gridded version of Gathering of Hosts.See my Battle Game of the Month blog for more details and a free copy of the rules.

Sunday, December 30, 2012

Last Hosting of the Year

The honour of Last Game this year goes to my 25mm Ancients. The close of one era and the opening, or reopening of another, but more on that another day. As the Winter campaign begins, Queen Sharazhad of Marakanda herself has led the vanguard of her army out to meet the hosts of King Rossius the Unknown of Turan.  


The Turanian forces were comprised of a unit of cataphracts, two of lance and bow heavy cavalry and two of light cavalry, one of them being horse archers. There was also an elephant unit with its attached light infantry and 2 wing commanders. The Maracandians had the Royal Horse Guards, a unit of lancers and a unit of horse archers backed by two units of light archers, one of massed archers, one of spearmen and one of Hillmen. There was also a pair of war engines dragged along for reasons unknown and two commanders. The rules were the universal edition of Hearts of Tin which is essentially an amalgamation of Gathering of Hosts with Hearts of Tin. The debate over a new name such as Hosts of Tin is still sputtering.

The Turanians arrived early and had the mobility to deploy and seize the crossroad before the Queen's forces were all on the field of battle.   Rossius seemed in no great hurry to press the attack but was rather determined to draw the enemy in before striking.


The Queen's heart beat faster in this her 2nd battle but her veteran soldiers and commanders were not dismayed. She steeled her will and as the Turanian lancers spurred forward, she signalled for her own cavalry to attack.


As the Turanian cavalry charged, the sky was darkened by Maracandan arrows and despite their armour the Turanian Clibinari broke to the rear. The Cataphracts charged home but the Turanian archers wielded their axes to good effect and soon the Cataphracts were also galloping backwards just as the Marakanda cavalry swept through the enemy light infantry, pushing their panicked horses into the flank of the elephant line. On the other flank the Maracandan horse archers swarmed the flank of the advancing Turanians and in a flash Rossius whole army was galloping towards the safety of the hills.

 Sharazad could not help but feel that she and her troops had been blessed with great good luck when it was needed most and that one victory  was not the end of a campaign but only a beginning.

Friday, December 28, 2012

The Elephants are on the move

For those who don't follow my Game of the Month Blog, since the Gathering of Hosts and the Hearts of Tin rules are so closely aligned, I'm working on amalgamating them into a universal set with modules for different periods, for play with or without a grid, with either single figures or multi-figure elements with a variable scale. Sounds worse than it is or in other words, its not my first kick at this can. Actually, I only intend to do the modules I want to use but I'm ready for an Ancients test so the Three Kingdoms are at war again. The scenario is Crossroad from Grant's Programmed Scenarios.



To be continued.

Saturday, August 25, 2012

A New Queen Arises


The young Queen Shahrazad, the Flame Queen, liberator and ruler of Marakanda. Her army is composed of the steppe horsemen amongst who she was raised and men from the city and surrounding farms of Marakanda which she freed from the oppressive rule of the Greeks and brought back to riches, and hillmen from the nearby mountains to whom she fled in her times of trouble and who now follow her loyally.

(Oddly, this is around the time that the Marakanda disappears from history for a few centuries, reappearing as Samarkand but that's another story). 

Thanks to Rob from Garrison for the proto-Zenobia from whom she sprang, 
     . 

Monday, August 20, 2012

Slik Road Battle

I know, I was going to post ancient battle reports here but this one is over there.


Somewhere over on the Silk Road, a long long time ago, a Persian Satrap clashes with the forces of Marakanda (Samarkand in later times).
 Persian Infantry and elephants
 Persian Cavalry
 Marakanda's horse archers backed by armoured lancers and camel riders.
 Marakanda's infantry, Greek militia, hillmen and native archers backed by an elephant to everyone's surprise. 
 The battle, mid-game

Friday, August 17, 2012

Squaring off

I've been pondering basing again. There are some good points to the 80mm wide bases and some attraction to the idea of 1 base = a unit, buutttt..... its also quite limiting. Of all the 25mm ancient basing systems I've experimented  with over the last 5 years, the one I like the best for itself as opposed to the game that it enables, is the one using 40mm square bases with 2 cavalry or 2,3 or 4 infantry per base. I do have some cavalry who will need to go a bit deeper, 60mm for the galloping Garrison horses, but I like the look and feel and its fairly flexible. For example, apart from adapting to multiple rule sets, you can do road columns which are not convincing when 80mm wide. The plan will be to do 4 base units as a standard organization


This happens to be 15mm standard for many rules which  won't help if playing some using standard 25mm  basing but that won't matter if both armies are mine. It does mean I can make impetus units out of 3 bases or if using 2 bases can match Ron's units for playing on a hex grid. I just tried it today using Comitatus and it worked great, well some units were on 40's from earlier experiments, others were singles on a 20mm frontage and I fudged the rest.  Getting ready for the game got my enthusiasm levels up high enough to finish 4 more Persian Clibinari and rebase them with the existing ones to finish that unit.

I also got a start at refurbishing my old Valdurian Royal Horse Guards to serve as Guards for the Queen of Marakanda.  I picked these Rohirrim lads up at the Minifig stand in the wargames tent at Aldershot the summer of 1974. My first metal cavalry. To keep up their status next to all those RAFM & Garrison horses I need to remount them, they've borrowed some PB horses here.

Anyone need 10 x S range 1/2 armoured horses?

First time in battle in decades and another victory to their credit.

Friday, August 3, 2012

Still Slowly Gathering


These lads were born as Garrison Sassinid Standard Bearers. They were destined to join my not really Sassanid Clibinari to give them some of that traditional bubble headed look.    Some how though, even with lances, they just didn't fit in with my other, lance and bow armed,  Clibinari and in any case I've been inching back from the Sassanid angle. If not lance and bow Clibinari on 1/2 armoured horses, then how should I arm them?

Prior to Alexander, Bactria and the surrounding areas seem to have produced bow and spear armed cavalry both unarmoured and armoured with some of the latter being on armoured horses. Alexander and presumably the Achaemenids before him, apparently also raised some Javelin cavalry from the southern areas reaching down into Afghanistan and two heavy javelins were standard Persian armament at the time. Some Greek cavalry would have still been javelin armed while others would have adopted the long Macedonian cavalry spear. Under the Seleucids heavily armoured Cataphracts were introduced and became the standard heavy cavalry of the Parthian Empire. In the turmoil between the fall of the Seleucids and the rise of the Kushan and Parthian empires, what would "native" cavalry raised in the area have been like?


Now its not a co-incidence that the current gathering of armies is set in a time and place where  information is limited, that was the goal from the beginning. My assumption is that cavalry would have been varied, especially in a time of dynastic struggles but that the later lance and bow on 1/2 armoured horse Clibinari are unlikely even though I plan to field some. Some cataphracts are more likely, especially those with felt and leather horse armour, as well as some other lancer cavalry but since the javelin seems to have persisted through out the period, that is also a likely option for some. Lightly armoured and unarmoured cavalry probably predominated but what percentage were "cavalry" vs "light cavalry" (a distinction that I'm not convinced was as clear at the time as it is in our wargames)?.


Another question is about the hats. It seems the latest fad is to dismiss what used to be the archetypal Sassanid Felt Bubble Cap as an error  but since there is evidence of some earlier Medes wearing a similar hat as well as later shepherds and the like, I am happy to assume that some thing similar has been worn by some people over the centuries. Possibly not in the area where this rebel Iranian heritage army is being raised to fight the last of the Greco-Bactrians but the hats give it a distinct flavour so they are in.

The figures just seemed to want to be modified into javelin armed cavalry so I obliged and ended up with javelin armed cavalry with shield and armour, possibly similar to Roman, later Greek or Celtic cavalry. I have been basing my shock cavalry 4 to a base and my horse archers 3 to a base and had planned to base these as four figures. The officer I painted to go with them just didn't fit so he has been relegated to command the next stand of lancers and these ended up 3 to a base.  This seems to put these in the well equipped light cavalry category so that's how I'll use them , leaving the real fighting to the heavily armoured lancers. .Mind you, I think these would serve well as early Mede cavalry as well. They need some friends though.

Tuesday, June 19, 2012

A New Power Arises

Barely two months after seeing off the Chinese Incursion, (ok so it was actually his general Alexander the Minifig that saw them off but as King you get to claim credit for what your generals do) word has come to King Antirossus of Alexandria the Forgotten of a new power rising from the turmoil that was the fall of the Seleucid Empire and the rise of the Parthians. In Samarkand to the north,  King Dahryross, claiming descent back through the years to Darius, has seized the throne and is building a formidable army.   

Alexander the Minifig has been sent north with a small force to seek word of this new threat. At the crossroads by the ancient town of Binheerbefohr, the "armies" clash for the first time. 
 The Greeks deploy in traditional fashion, a 6 stand phalanx in the center flanked by peltasts and cavalry. The  Persians deploy a line of skirmishers and horse archers backed by infantry on the left, spearmen, archers and an elephant, armoured cavalry on the left. The light cavalry on both sides dashed and wheels about the field but the main bodies plod straight forward.

 The newcomers seem to shoot well, but the Greeks press on, eager to settle this hand to hand. (Hmm that horse armour's pretty tough stuff. )
 With the skirmishers out of the way, the phalanx crashes forward, forcing the elephants back and destroying the archers but somehow the native spearmen hold. Good thing there are cavalry and peltasts to guard the flank. (Ahhhh guys?  Helloo anyone there? Who's got the intitiative this turn anyway?)
Oh damn. Ummh.....Greeks for hire!  



Sunday, May 27, 2012

They'rrrrrrre Back !


A pair of Hinchliffe Elephants were among the dozen or so units that somehow got left behind at college (except for 1 stray crewman that I found this year). They are odd little criutters really and  a pain in the patute to assemble (at least for clutzes like me) but when I got a chance to pick up a couple at firesale prices 2 years back, I couldn't resist even though I couldn't think of a good reason. I should have known  they would start gathering friends, The red caps are traditional for my elephant corps.

Thursday, May 24, 2012

Lance & Bow

I was contemplating horse archers last week, both armoured  and firing, and wondering how to fit in my handful of  Tarun horse archers without building a whole army for them. Eventually I decided that with a bit of repainting to get rid of the Arabic looking stripes and disguise the flowing robes, I could mix them in with some Persian Clibinari.

 After doing them, I realized that adding a pugree and cloak to the Persians would have been easy and helped them to blend in. On the other hand, leaving them as is should make it easier to blend the stand in with my Iranian rebels.  I'm trying desperately to keep the size of these Bactrian of Beyond armies down. The Iranian rebels look like settling on 40 - 50 heavy cavalry so far.

For some reason, I thought I had posted these pictures last week, better late than never and anyway, the 2 replacement Sassinid elephants aren't quite ready. Bloody annoying Hinchliffe kits to be honest but I'm glad to have the old team back. The one archer crewman who remains of the original pair still claims to remember nothing.

Thursday, May 17, 2012

Munching the Greener Grass

Why is it that what ever figures I have stacked up ready to paint, its always the ones I don't have that are on my mind. This morning I put aside for a moment my efforts to sort an army for Queen Tomyrot of the Tokharians, ruler of Marakanda (Samarkand to you) and painted up the 2 samples on my desk. I'm not currently adding hoplites but I do intend to add a battalion or 2 of Lambdas and this chap looks fairly officerish so that was easy. The other looks, as intended, very guards-ish. He is also a little hoplitish except for his shield which isn't. It has an embossed animal or god head and polished bronze came to mind. The term Chalkaspides soon followed and then my mind drifted to my old Valdurian Guards, Minifig thureophorai with blue tunics, shields painted bronze and leather armour painted on (I seem to have had issues with painting figures straight out of the box).  Alright then a Guard unit from Alexandria the Farthest, the other intreptation of Hypaspists, fast moving shock infantry, FL's in Basic Impetus speech, VBU of 5 +2 with long spear.

   For some reason I seem to be having trouble with focus and colour, but, close enough.

Is it just me or does the over all size and the look of the head and neck on Garrison Persian camels look more Bactrian than Dromedary despite their 1 humpish apeparance? Is it not possible that the saddle design is disguising the 2 hump nature? Of course it is. Why else would a Queen in Bactria and 2 of her squadrons be riding them?

And last but not least, I started pondering a new city for my lost Hellenistic outpost, not that Alexandria Eschate (the farthest) is bad, but its a real place and I briefly thought that perhaps an Historical Fantasy setting should have made up names so I thought about something like Alexandria the Improbable or Alexandria the Imaginary and turned to Bablefish. OK, now I have a name in unreadable (to me) unreproduceable (to me) Greek letters. No problem, there must be a site that will translate English into a Latin alphabet version of the Greek, yes? Well, maybe, somewhere. After half an hour and after fending off various Old Testament sites that tried to enlist me, I gave up and decided that for a whim,  "Alexandria The Farthest" is just fine.

Now back to thinking about another dozen or more horse archers (galloping and firing) and empty coffers.

Sunday, May 13, 2012

Late, as usual

After 35 years the 1st unit of Levy Spearmen finally show up to support the slingers and javelinmen.

Wednesday, May 9, 2012

Reinforcements Arrive

Clibinarius on borrowed Cataphract horse, Cataphract (need more of these), Desert Queen, Spearmen and a Prince August levy.

Its enough to make a fellow wish he was still doing large, Grantian armies and had oodles of time and money and no distractions. I finally ordered a teeny order of Sassinids and absolutely love these little gems of figures. I was actually ordering some medievals and slipped these in just because. Anyway they arrived while I was at Huzzah and never mind the medievals, guess who's on the painting desk. They might need their own army though.........

Now don't ask me about Zenobia, Rob slipped her in and I have no idea if she's from a 20mm range, a defunct range or a special that he did. But she is just the sort of ruler my new Iranian Imagi-nation needed. I had been sighing and thinking if I bought actual Sassinids then I'd have to buy the long delayed Romans to face them, but the ones I'd want would be the wrong Romans. Well, seeing these, I'm back on track with my series of unknown Iranian and Greco-Bactrian Kingdoms back of beyond. Except that Rob also slipped in some marvelous hoplites that I suspect are Hyborian in origin which has me thinking about Spartans and of course, flipping through the S&S list gives me other ideas. Well the good side of  Basic Impetus using so few troops is that even with multi-basic impetus armies, I could easily do a dozen armies with 100 or so figures each.

Well, first things first, paint at least 1/2 of the new arrivals and finish planned armies then plan and buy more!

Thanks Rob for keeping these figures alive and sharing!.




Tuesday, December 20, 2011

Syr-Darya and The Romance of Frontiers and Fallen Empires

A fortress city, planted on the outskirts of an Empire, only a river, a brick wall and the courage of its defenders standing between "civilization" and a destructive horde of "Barbarians" (or "Freedom", depending on your POV). This is the stuff of legend.

Frontiers fascinate us. The dividing lines between This and That. From the American West, to the Rhine, the Khyber Pass and so on. This is especially the case when it is a defended frontier, clearly demarcated. The Great Wall of China, Hadrian's Wall, the Tower of Cirith Ungol.  Last stands and hopeless cases also fascinate us. The Lost Eagle of the Ninth Legion, Fort Apache, Rorkes' Drift, The Alamo, Arthur.

Alexandria Eschate, "Alexandria the Farthest", is just such a  place. Not so well known as some more famous frontiers, it was founded by Alexander on what we usually call the Jaxartes River, the boundary between his empire and what the Persians before him called Turan, the semi-desert inhabited by various steppe tribes, usually lumped together as Saka or Skythians. Alexander's Empire fragmented on his death and the pieces were squabbled over, the Iranians established a new Persian Empire, but still the Greek colonists in Alexandria persisted. They didn't found a great empire of their own but accommodated and treated with various Kings, Cities and Tribes, Greek, Persian, or "Barbarian" when they could and fought when they couldn't. They traded East as far as China and West to the Mediterranean, and they remained recognizably Greek at least to the time of Caeser and as far as we know, for some time beyond. Here is a good setting for my fictional campaign.

Breaking down the various elements and mixing and matching elements of the historical Greco-Bactrian, Greco-Indian, Seleucid, Parthian, Sassinid Empires as well as the Turanian Tribes, into a Hollywood or perhaps RE Howard-ian historical/fictional setting suitable for a campaign along what is now known as the Syr Daria River.

Initially I shall aim for 4 Political Entities and 6 social/military elements. These are all local powers, kinglets or Satraps. The intervention of the main armed might of the Selucids, Parthians, or even the Greco-Bactrian/Indian kings would be an over powering storm but one which would pass.

Political Entities.
Alexandria the Farthest, ruled by Antimater II,  a descendant of Antimachus.
Maracanda ruled by King Euthenasia, a descendent of Euthedemus, sometime Satrap of the Greco-Bactrian King.
Hrykania, ruled by Rostam, Satrap of the Persian Empire. According to the time line, these are subject to the Parthian Empire but mine will bear a stronger resemblance to the Sassinids or the late Achaemenids. Whatever armies that were mustered to fight Rome, I'm not convinced that the Parthians ever completely did away with useful infantry, or managed to turn every cavalryman into either a fully armoured super heavy cavalry man or an unarmoured horse archer with no one in between with partial armour or a felt horse bard etc. The similarity of late Achamenind Persian and Seleucid Asiatic/Iranian troops before and Sassinid Persian troops after the Parthian kings is so strong that I find it hard to believe that there wasn't some continuity even if there wasn't much use made of  some elements in the wars between the Parthian dynasty and Rome. Besides its my story and I'll do what I have to to have both variety and balance for table top teasers!  
Turan, a confederacy of Nomadic tribes and their subject towns, sometimes a foe and a threat but other times a potential ally and almost always a source of mercenaries.

Social/Military Elements.
The City Militia. Given that light troops are easily available, these will fight primarily as a pike Phalanx although increasing degradation to Thureophorai is possible. A small number serve as heavy cavalry "Companions". These include more Iranian features than do the infantry.
Iranian nobles and their retainers. Cavalry both heavy and light.
Iranian Militia. Spearmen and archers from the non-Greek cities and farmlands
Hill folk. Light infantry  from the wilder areas whether mercenary or subjects.
Turanians. Skythian and other tribes raiding on their own behalf  or more commonly fighting as mercenaries. Only the light cavalry and archers sign on as mercenaries.  
Elephants. A small number of these are available thanks to ties to India.

I don't intend to do a scaled topograhical map, not yet anyway, but I do intend to draw up an area map. Each of the political entities will have 3 provinces that can provide troops/money, 2 small town/farming areas each worth 250 pts of local troops of appropriate type plus the capital worth 250 pts of troops and 100 of cash cash for hiring mercenaries as well as a 50 pt garrison of generic spearmen, javelinmen, slingers and artillery which may not leave the city walls. (To avoid having tooo many excess troops, these will be the same for both Cities). The Turanians will be an exception, they will only have 1 center worth 400 pts but can move it at any time to any province under their control. 1/2 of those pts will be available to hire out as mercenaries unless needed to defend their homeland.

The next step will be to hold a grand parade and see what I have on hand that can be bent to fit, what will be left on hand and what unpainted castings and molds I have that can be used to fill gaps.

Saturday, December 17, 2011

On the Road to Shangri-La

Ok maybe not Shangri-La, that's a place of peace and serenity, no place for a wargamer. But a mystical city of the East, along the Silk Road. There was a time when I didn't see the point of building an ancient army if I wasn't up (at least a little) on the history and culture of the society that spawned it. Two years ago, I started to think about non-fictional imaginary kingdoms for a series of ancient games and campaigns. Armies that would allow me to use mostly figures that I already had, armies that were enemies for more than 1 brief, well documented war, armies that could be fielded for fictional but plausible campaigns where common historical knowledge wouldn't be constantly interfering, and above all, armies that could provide balanced forces for Table Top Teaser games.

My first kick at the can was based around existing Greek and Persian forces from the days of Xenephon. To escape the narratives of Herodotus and Xenephon, To add some vagueness and some figures that I had wanted back in college days, I pushed things back to the wars between the Lydians and the Medes and started adding a few troops but found myself fighting as many Classical Greek and Persian War battles as fictional ones.   I also recognized an increasingly strong itch for Elephants and Cataphracts.
The newest unit off the painting desk: RAFM Bactrian Cataphracts with Seleucid Cataphract heads with a little animation and a couple of Hinchliffe horses.

More recently, after Ron and I started playing Impetus with his armies, I found myself looking for opponents for Romans, Gauls/Galatians and Parthians. In my Armati days, I used to field a Pontic army so reviving it was my 1st instinct. I was still looking for those elephants though and Ron handed back to me a score of pikemen I had lodged with him a few years back when trying to clean house.  I've never warmed  to the Seleucids, certainly not enough to read deeply and get a feel for what appears to be a prolonged foreign occupation enforced by an army with a bit of everything that you could think of to go on a wargames table, but they were enemies for all those named above and for Ponts, Thracians, and Scythians to boot.

It didn't take long when reading up a little on the Seleucids, to bump up against the Greco-Bactrian Kingdom, another wargame "army" that I had always dismissed as ephemeral if not etherial. A sudden closer look though showed me just what I have been looking for all my ancient wargaming life (apart from the bit where I used to want to know all about the real history, social as well as military). I've never seen an historical army which mirrored my old fictional Valdurian one as well. Even the history is reminiscent if you substitute Iranian for Celtic. Now, they didn't fight the Gauls or the Romans but they did fight the Parthians, and their successors, the Kushan who had fielded many of the same troops, fought Ron's other, lonely, army, the Chinese!  and of course, they could sub-in for Seleucids fairly easily.

At last, here is a land of cities and kings, (many of them at times)  at the crossroads of India, Europe and Asia, a land torn by civil war whenever its not being invaded by Seleucids, Skythians, Persians (Parthian and Sassinid) and others, with all the right troop types, in varying proportions, cavalry, heavy and light,  heavy infantry at times as well as light and archers, with just enough elephants to ice the cake. (and they wear trousers!) Its also a land where our knowledge seems to be limited at best. Just the place for fictional campaigns and small battles lost to history. Best of all, I just need to refurbish another 10 pikemen to have enough troops to field a small army.

So, now the idea of just 2 armies is long gone, the Greek and Persian Wars armies will stay as well as these later armies. But there is also no need now to buy hundreds of Romans. My Sassinids in waiting just found their enemy.


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